Lot of people have same problem – they received developer kit, connected via USB-C to Mac and iTunes shows nothing. I saw lot of solutions, but only one of them is working. So what to do to make your brand new Apple TV visible in iTunes? Answer is… nothing. You can’t. It won’t yet recognize it. If you need to get UDID, just use XCode Devices (from XCode 7.1, not 7.0!) and you can get it easily. So far iTunes doesn’t seems to support new Apple TV yet.

When you need to quickly display NSArray what you do? Yes, NSLog(@”%@”, myarray), me too. But when you will do this on array fetched from CoreData what will you get? Well, something like:

"<Test: 0x16c950> (entity: Test; id: 0x16c720 <x-coredata://90165BCF-D2DE-4661-9B12-33EF86F0C09F/Test/p1> ; data: <fault>)",
"<Test: 0x16d130> (entity: Test; id: 0x16c730 <x-coredata://90165BCF-D2DE-4661-9B12-33EF86F0C09F/Test/p2> ; data: <fault>)",
"<Test: 0x1684c0> (entity: Test; id: 0x16bfd0 <x-coredata://90165BCF-D2DE-4661-9B12-33EF86F0C09F/Test/p3> ; data: {\n    index = 0;\n    text = Text;\n})",
"<Test: 0x16ab90> (entity: Test; id: 0x16c100 <x-coredata://90165BCF-D2DE-4661-9B12-33EF86F0C09F/Test/p4> ; data: {\n    index = 1;\n    text = Text;\n})"

So what is that? What is surprise – this is not an error, it is normal when you are fetching something, becouse of lazy loading – objects are not fully loaded until you need them. So what can we do? Just a little more work:

for(Item* item in myarray){
   NSLog(@"%@", item.name);

This way you will get your array properly displayed, the other way is to [request setReturnsObjectsAsFaults:NO] on your NSFetchRequest but if you will forget to remove it after testing your arrays will always be fully populated which can lead to memory warnings.