…in developers portal of course. It is 4th beta released about week after 3rd. There is no detailed changelist, but it fixes some problems with mail, messages, graphics […]
Next iPhone will be covered with sapphire glass?
Today U.S. Patent and Trademark Office published approved application describing creating of sapphire windows. Patented method includes obtaining a polished sapphire wafer and applying decoration to the sapphire […]
iOS 7.0.5 is out!
Just about an hour ago some devices started to show available update. Patch is targeted only for some models of iPhones 5s and 5c (presenting themselves as 5,4 […]
Quick tip: How to hide status bar in iOS 7
It may seem trivial, but usual: [[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation:UIStatusBarAnimationFade]; is not working, nor: [UIApplication sharedApplication].statusBarHidden = YES; Now everything is simplified and minimalistic, so all you have […]
Quick tip: How to prevent facebook from redirecting to mobile version
We all know Facebook SDK. It should be marked as beta. Or even alpha. Some things works one day, and few days after they are not. Such situation […]
Evasi0n jailbreak for iOS 7.0.2
No, it’s not yet available…. but according to evasion blog it will support current ios release. So is it good news? Not very as Saurik (creator of cydia) […]
iOS 7.0.2 is here!
Just few minutes ago all my devices showed available update to 7.0.2. The biggest change is fix for lockscreen bypass bug. You can find details here: http://support.apple.com/kb/HT5957
Rotating and moving UIImageView
Just simple conclusion – NEVER EVER try to move UIImageView which you are rotating using CATransform3DMakeRotation or CGAffineTransformMakeRotation. Even combining CGAffineTransformRotate with CGAffineTransformMakeTranslation together in CGAffineTransformConcat function gives […]
Quick tip: cassert not found using box2d with cocos2d
Today everything worked fine until I added new CCLayer subclass. When trying to build compiler showed error at #include <cassert> in libs/Box2D/Common/b2Settings.h. The reasons is simple – new […]