In an effort to directly take on popular cross-platform note taking application Evernote, Microsoft will finally be bringing its OneNote service to the Mac later this month in the form of a free app, according to a new report. For years, OneNote has been tied to Microsoft’s Office suite and has been focused on the Windows platform. But according to The Verge, the Redmond, Wash., company is now focused on making it a free service for all users, whether they are on Windows or Mac. The news comes just after it was also revealed that Microsoft is planning to release an update to Office for Mac this year. That expected launch would mark the first major update to the productivity suite in nearly four years. Microsoft has offered an official OneNote app for iOS since early 2011, and an Android application has also been available. However, until now, OneNote has not seen its own dedicated application for Apple’s OS X platform. The upcoming cross-platform update to OneNote is expected to include support for web clipper plugins in popular browsers. This will allow users to quickly save content from the Web and sync it across devices with OneNote.
Thorsten Hübschen, the Microsoft executive, revealed the software giant’s plans at this week’s CeBIT computer industry show in Hanover. Microsoft disbanded its Mac business unit soon after the most recent version of the suite, Office:Mac 2011, hit shelves in 2010. Hübschen said that internal reorganization at Microsoft has resulted in a renewed push for cross-platform versions of Office, and that the company was already speaking to enterprise customers about the new Mac edition. There was no word from on Microsoft’s plans for a version of Office for Apple’s iOS, where it remains absent. Microsoft insider reported last month that an iPad edition was on the way, but others have indicated that Microsoft scrapped the idea as part of a strategy designed to entice users toward tablets running Windows.
Few days ago Apple seeded the first test build of OS X 10.9.3 to registered Mac developers, just over a week after releasing OS X 10.9.2. The new beta, which has a build number of 13D12, is available through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center. Apple is currently asking developers to focus on Graphics Drivers and Audio, and there is no word yet on specific fixes and changes included in the update. However, now devs have found that OS X 10.9.3 offers support that enables all 4K displays to run at a native Retina resolution.
Parę dni temu Apple uraczyło nas aktualizacją Mavericks do wersji 10.9.2 a już mamy pierwsze problemy. Część użytkowników na forum Apple Support Communities skarży się na nieprawidłowo działający AirPlay – w niektórych przypadkach w ogóle funkcja przestała działać, w innych przesyłany jest tylko dźwięk. Nie działa również funkcja mirroringu. W grupie dotkniętych urządzeń znajdują się m.in. MacBooki Air mid-2011 wraz z AppleTV 3ciej generacji. Problemy natomiast nie występują w ogóle w przypadku MacBooka Pro late-2013 – stąd można przypuszczać że problem leży w starszym sprzęcie.
Aktualnie prowadzone są wstępne rozmowy między studiem Sony Pictures Entertainment a Fincherem dotyczące jego udziału w tworzeniu biograficznego filmu o Jobsie. Wg przecieków scenarzystą miałby zostać Aaron Sorkin (“Social Network”) a jednym z producentów Scott Rudin (również zaangażowany w “Social Network”). Pierwszy film z udziałem Ashton’a Kutcher’a został przyjęty dość chłodno, następny miały się skupić na wydarzeniach związanych z opracowywaniem pierwszego Mac’a, firmy NeXT oraz premierą pierwszego iPoda.
Miało być w marcu, jest dzisiaj. Sporo nowości, m.in.:
– połączenia FaceTime Audio
– połączenia oczekujące FaceTime audio i wideo
– blokowanie wiadomości iMessage od określonych nadawców
– poprawiono problemy z SMB oraz VPN
– poprawiono parę błędów w Mail
Keeping with its weekly beta update schedule, Apple on Wednesday seeded the sixth OS X 10.9.2 Mavericks beta to developers on Wednesday with no significant changes.
Today I had such strange warning when compiling cocos2d project in XCode:
Warning: Multiple build commands for output file
And result was even stranger – for even builds everything was ok, for odd one of sprites had much bigger size then it should. The reason was simple, but hard to find – I had 2 files with same name in my resources folder, one in root, one in subfolders. First was small so it displayed as it should, second had different purpose so it was much bigger. So the wrong sprite size happened when xcode used second sprite. Solution is simple – just had to rename one of files, and keep track of their names to avoid such situations in future.
|Real Ball (was 6,99USD)|
|This is an original breakout game, which is made in an unusual space style. The game field is full of iron multicolored bricks. Your aim is to shatter them all, row after row, using 29 unique power-ups. Your pad is supplied with a turbojet engine, which allows you to move as fast as possible, catching all fire bonuses and collecting crystals. On top of the game field, there are some functioning rocket towers, shooting off left-over bricks. Have fun in this military style match!|
|Degrees (was 2,99USD)|
|Degrees is a simple app that shows current weather conditions in the menu bar, where you can always easily see them.
• Automatically detects where you are using Apple Core Location
• Option to manually enter a location you’d like to see weather data for
• Automatically refreshes every 15 minutes and after your Mac wakes from sleep
• Choose preferred measurement units (°C/°F) as well as hide them from displaying for more minimal appearance
• One click takes you to a detailed Yahoo! Weather report